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CONCEPTUAL ART
Illustrations / Drawings / Computer Generated Imagery

Animatronic Figure's Mirror-Maze Cabaret
Inspired by Jordan Wolfson's Animatronic "Female Figure"
Fictional - 02/2015
Course: ARCHITECTURAL DESIGN IX b
– NEW MEDIA IN ARCHITECTURE
Supervisor Professor: Polyxeni Mantzou
Individual Work
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When the mirror triptych forms a triangle, the portal to Figure’s parallel Reflection Space opens and anyone can come through. A long and narrow, straight path leads to a piece of pendulous land, where Figure’s Cabaret lies, connecting land with mirror just like Figure; and hides swathed in crystal mist, that consists actually of shattered glass, dust and sand. The whole environment is defined by humongous pieces of mirrors, reflecting into the beyond, creating bizarre pseydo-spaces and multi-dimensional illusions.

"Petrified"
Hybrid Hunt Game Concept
Fictional - 06/2014
Course: NEW MEDIA IN ARCHITECTURE
Supervisor Professor: Polyxeni Mantzou
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The project introduced the creation of a game concept. Every student produced a unique individual story regarding the city of Xanthi and were weaved together in an entire multi-concept, in the form of a game analyzed in tasks, puzzles and quests in a variety of levels and stories, bound in a common idea. The game would be built in mobile application and would require the scanning of QR codes scattered all around the city of Xanthi. The codes would unlock hidden clues, levels and stories and give solutions to isuues in the game, thus tethering the physical presence of the gamer in the actual city.

PCity
From the Original Animation Concept ".human"
Fictional - 09/2016
PROJECT THESIS:
ARCHITECTURE & ANIMATION
Supervisor Professor: Polyxeni Mantzou
Individual Project
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"Tobias Smith, a young teenage boy, downloads a new game in his computer only to find that its contaminated by an evil virus, who kidnaps him from the real world and imprisons him in the digital metropolis of PCity. Andrew Smith, Tobias' technologically illiterate father, decides to save his abducted son, rushing towards his greatest fear: the digital world!"
This project contains every stage of background production of an original animation concept, but also any clue needed, so that in the end one may feel like one has watch a full-length animation film.
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